3/11/2023 0 Comments Movavi photo focus![]() ![]() Make your panoramic shots look like photographs of a scale model with our dedicated Macro Blur tool to simulate shallow depth-of-field. Magically Transform Images with Movavi Photo Focus. No need for expensive gear and complicated post-processing tools! Gain full control of the colors and other image parameters in both blurred and focused areas: adjust brightness, contrast, and saturation, add vignettes, and more. Add dynamics by tweaking the “Motion blur” tool. Create the right mood in your picture with different types of bokeh blur: classic, heart-shaped, star-shaped, and triangular bokeh. In addition to the radial and linear blur masks, Movavi Photo Focus also includes a precise “Free focus” tool: just mark the objects you want to stay in focus with the brush and blur everything else to add an entirely new narrative to your image. Turn landscape photographs into miniature dioramas with toy-like boats, buildings, and people by emulating a shallow depth of field with “Macro.” Use the “Nature” and “Architecture” tools for applying the horizontal and vertical blur. Enhance portrait photographs by softly focusing faces and blurring the edges of the image. Movavi Photo Focus is an easy and convenient way to apply a variety of creative blur settings to your images. An app like Movavi Photo Focus will help you create this effect without buying a special lens. The result is the same – an optical illusion of miniature-scale locations and objects in a photo. A software can replicate this effect by blurring parts of the picture to imitate the shallow depth of field. The “tilt” part has to do with the camera lens plane rotating relative to the image plane, and the “shift” part concerns the lens moving in parallel with the image plane. Tilt-shift is an effect created by altering the camera’s focus. When applied correctly, it can alter our perception of things by turning simple cityscapes, rural retreats, and the like into miniature copies of themselves. Add custom frames to your images to make the image stand out.Tilt-shift photography can work wonders on the most mundane of panoramic shots.Apply new color for an object or improve an area that has low quality. Use a selection tool to edit only part of the picture. ![]() Artificial intelligence will optimize your photos. ![]()
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3/11/2023 0 Comments Ithoughtsx vs mindnode 2![]() ![]() ![]() MarsEdit doesn’t store files on the disk, so you have to launch the special window. In the Preview menu in the menubar you’ll see an option to launch the MarsEdit Preview. Optionally, enable Outline Mode in the Gear menu to show it as an APA or Decimal outline.Ĭhanges from iThoughtsX are reflected on Save. In Marked, you can then open an iThoughtsX ( itmz) file directly, and it will be previewed as a document outline. Choose All topics to show the full map, and “Visible topics” to only preview expanded branches. To enable iThoughtsX preview, you must set “Markdown Preview” in the iThoughts preferences (under Advanced). Marked even supports most of the /block include syntax from iA! iThoughtsX Just drag the file you’re working on (in Finder or from the title bar proxy icon) to Marked and you’re good to go with the latest versions of iA Writer. Drag any Highland file, whether it’s in Fountain syntax or using Highland’s new support for Markdown, and see your formatted screenplay update as you write. Screenwriters who’ve ditched Final Draft can enjoy tight integration between Marked 2 and Highland. Markdown) text in your clipboard, you can preview the contents in Marked 2 by selecting Preview Clipboard Preview ( ⇧ ⌘ V). If you enable “Use first H1 as fallback title” in Marked 2 Preferences, Export pane, your note title will be used as the filename and the %title placeholder when printing/exporting PDFs.Ī custom preview style that emulates Bear’s internal styling is available. Images referenced with absolute paths or hosted urls will also work. If this happens, please contact support for a free cross-grade to the direct version.īear’s preview feature exports a TextBundle, so any embedded images will work. If you’re running the Mac App Store version of Marked, you may run into issues with being repeatedly asked for permission to open a directory. Preview Bear notes in Marked by selecting View->Preview in Marked from within Bear. Some application-specific settings can be found in the Marked 2 Preferences, Apps pane. Notational Velocity, nvALT, and any folder of text files. ![]() 3/11/2023 0 Comments Badlands guardian on mars![]() ![]() The other eleven images have resolutions that are worse than 550 m/pixel (1800 ft/pixel) and are of limited use for studying surface features. Eighteen images of the Cydonia region were taken by the orbiters, of which seven have resolutions better than 250 m/pixel (820 ft/pixel). It was first imaged in detail by the Viking 1 and Viking 2 orbiters. Cydonia (region of Face on Mars)Ĭydonia is a region on the planet Mars that has attracted everyone. This face is pretty uncanny and vastly superior to that alledged “ face on mars”. ![]() It has a screen name ‘ Super Granny‘ on Google Earth. Its Location is in Alberta, Canada with Latitude & Longitude: 50.010262, -110.113747 and can only be seen from an ariel view or on google earth. The ‘ head‘ may have been created during a short period of fast erosion immediately following intense rainfall.Īlthough the image appears to be a convex feature, it is actually concave - that is, a valley, which is formed by erosion on a stratum of clay, is an instance of the Hollow-Face illusion and it’s age is estimated to be the in hundreds of years at a minimum. The arid badlands are typified by infrequent but intense rain-showers, sparse vegetation and soft sediments. The Pyramids and face on Mars are laid out as an exact match of the Pleiades constellation which has been said where human looking aliens come from.Head is a drainage feature created through erosion of soft, clay-rich soil by the action of wind and water. The Great Pyramids of Giza are laid out to match the constellation of Orion as it appeared from Earth at 10,500 B.C. ![]() The Pyramids in both locations are laid out to match constellations in the sky. The name Cairo means "City of Mars" what's also interesting is that the pyramids and face on Mars seems to parallel the Great Pyramids and Sphinx in Egypt. The interesting thing is that the Great Pyramids of Giza are located near Cairo. The ancient Egyptians knew of past life on Mars. But the interesting thing is that if it is natural, why was the CIA wanting remote viewers to see the Cydonia region and particularly over a million years ago? The session also proves remote viewing is real because the subject was given coordinates not being told where they were. ![]() There were less shadows in you can compare images and see they removed data to make it look natural and not like a face. Over the years NASA has tried to cover that up because the more detailed the images they released over the years of the face, the more information was removed. There are so many give aways with the document that the government knows Mars was inhabited and that the face and pyramids at Cydonia are artificial. What really pinpointed that what he was seeing was on Mars is when he described seeing dust storms and severe cloud weather. He continues to see very large structures, walls and walls carved out of canyons. The viewer then goes on to say he saw tall, thin and very large people wearing strange clothes. Hey was asked to go back in time before the geological problems and the viewer described seeing large flat surfaces and megalithic walls. He was given other coordinates on Mars and he said he saw dust storms and severe weather activity The interesting thing about these coordinates is that they are the Cydonia region on Mars with the "face and pyramids". The card said "The planet Mars, time if interest approximately 1 million B.C." They just gave coordinates but he was not allowed to see what was inside until after his remote viewers reading. They gave him a sealed envelope before the interview which contained an index card. The CIA gave a remote viewer a series of coordinates and they didn't tell him they were on Mars. On the CIA website, they have declassified a document through the freedom of information act and it is titled "Mars Exploration May 22, 1984". The CIA must have had success with it for them to take it seriously. Looks like the CIA was doing experiments with remote viewers which are people with the psychic ability to view objects or places from afar. ![]() ![]() ![]() In an ideal world, a *.exe plus its auxiliaries such as *.dll files should be bound into a permanent operations unit (*.ou) with a pre-mapped set of segmentation and page tables, but none of the operating systems with which I am familiar actually do this. It may simply be a matter of timing or even something so simple as disk latency. Computers don't argue, but program loaders have been known to have bugs and hiccups. It all depends on how you want to balance the games mechanics versus "realism." Cheat what you need to build it - make sure it runs over time and budget, of course - and if you really want to count beans take a little extra to represent that maintenance cost that the city wouldn't actually be stuck paying. That said, in the real world I'm sure that pre-existing agriculture zoning didn't cost that much to set up "way back" when it was done - more than likely it was probably all but given away to help settle some government debt not to mention zoning as a concept probably didn't exist yet anyway.Īnother way of looking at it is "big brother." So you need to build a highway across or around your city - in how many cities in the world does the actual municipality pony up the funds? Probably not many so consider your ill-gotten "cheat" money to be federal or state funding for that highway. OK, so zoning costs the government in terms of clerk's fees and paperwork, so you could say the cost of zoning is to offset that. First, one of the things I like about C:S is the free zoning. Rather than robbing a bank, I see it another way. (If 3 or 4 PEG chicken ranches pop up then you're golden.) So in other words, trying to accomplish that and having any money left over to build anything else would be impossible (in hard mode) without a money cheat. A large tile will cost about §300k or so to fully zone out agriculture and even when done will not be turning a profit, at least with SPAM. Similar to fantozzi, I like to "initialize" my maps with a basic road layout (mostly SAM dirt roads) and agricultural zoning and then go at the RCI from there. Perhaps a socialize private banks mod or a compulsory levy mod would be even more realistic? Wouldn't that be a more realistic money cheat? With moolah you get the money exactly then when you need it.īut perhaps one could do a bank robbery mod? So every time you need money you could rob a bank. Therefore I agree with A Nonny Moose and T-Wrecks. Mostly I need a bunch of money immediately to try out something, to experiment with a street layout f. Those money lots or buildings that give you a certain amount every month often don't help my situation. ![]() Later, when the city is running normally I have no need for a money cheat. So often I run out of money before I really started, befor something grew. ![]() To build up the network first is like cutting a cake into pieces, to give the city parts, quartes/districts, a basic layout. Normally I spent much time, trying out some network layouts, build streets and junktions and rail and so on and bulldoze it and try different connections. Most of the time I needed a money cheat at the begining. ![]() |
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